Re: Black Company Mod
Good points Velk. The Taken are not undead, nor immortal, but they are undying and so close to immortal that even when they were defeated 400 years before the beginning of the first book, they were imprisoned instead of killed/destroyed.
If there is no way to kill them, then they are de facto, and for the purposes of the game, immortal....
However, I have finally agreed with Peter and the others who have argued that immortality throws the game balance off, and changed it so the regular Taken units are a little tougher but no longer immortal. They are more along the lines of Bane Lords now, instead of Wraiths. Essentially Bane Lords with some magic levels, and regeneration. The hero Taken like the Limper are still immortal, as they should be; but in the interests of play-balance I have relieved them of much of their armor. It's more thematic this way anyways!
Toadkiller dog, otoh, is darn near indestructible, but not immortal. And he likes to use arms as play-toys.
I am still making changes, but planning on making a play-balance Version available Thursday or Friday.
After all this talk, I hope nobody is disappointed....
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--Uh-Nu-Buh, Fire/Death
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