
February 22nd, 2004, 06:19 PM
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Sergeant
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Join Date: Oct 2003
Posts: 286
Thanks: 0
Thanked 2 Times in 2 Posts
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Re: Early game slingshot w/ alchemy
Quote:
Originally posted by PDF:
Playing Ulm I never had too many Fire and Earth Gems, forging and Construction "summons" eat up your gems steadily !
However Pocus described me a "financial" Alchemist strategy : with Nature & Fire a RB can forge a boatload of Fever Fetish (give' em to Scouts) producing many Fire gems, that you can sell for cash. Only problem is that this requires your RB himself to forgeing items, so you lose on research/site searching (that's what the guy should do else...)
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Too much micro management for me, you have to keep juggling the Fever Fetishes between scouts before they die from disease.
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