
February 23rd, 2004, 11:36 PM
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Second Lieutenant
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Join Date: Nov 2003
Location: Amerigo Vespucci's Land
Posts: 548
Thanks: 1
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Re: What determines whose Global spell sticks?
Quote:
Originally posted by SurvivalistMerc:
You guys are right in that casting a global spell can take out another global spell. That's in the rules.
But doesn't that happen only when all global spell slots are occupied?
My assumption...and perhaps I should not have made it...was that there were only one or two other global spells operating at the time.
Does anyone know whether you can "dispel" a prior global spell if there are additional slots left? I thought that you couldn't.
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Arryn is correct - you can only have one instance of any global enchantment active at any one time. Any attempt to cast that same enchantment (even if there are fewer than five active enchantments) results in an attempt to dispel the original enchantment.
In the game we were playing, there was one global enchantment active - Mother Oak. Then both of us tried to cast Gift of Health.
One more question: if there are five enchantments active, and a player attempts to cast a sixth, which one does it attempt to dispel? A random one? A random one other than one already cast by him? The active enchantment with the fewest gems?
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