
February 25th, 2004, 11:11 PM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
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Re: Disease
Quote:
Originally posted by E. Albright:
quote: Originally posted by PvK:
Note that a regeneration item can forestall death from disease, but the victim will eventually become an afflicted wreck.
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Are you sure of this? In Dom1, I recall a time when I had one of the Eternal Knights get diseased, and a good thirty turns later, it had no afflictions beyond that... Very sure, as I have kept some people alive at home after getting diseased, using regeneration items. They get sicker and sicker, until you find a way to cure the disease. The chance of an affliction is probably directly proportional to 1/HP, though, so a wimpy priest with a never healing wound is more likely to get afflicted than a special knight.
PvK
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