
February 27th, 2004, 07:18 PM
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Second Lieutenant
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Join Date: Jan 2004
Posts: 510
Thanks: 24
Thanked 31 Times in 12 Posts
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Re: Scenario: Orania Nasty Edition
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Originally posted by licker:
No time to check it out for myself right now (though I will eventually...), but do the changes to initial conditions also mean the player(s) also gets that initial boost? I'm assuming the answer is yes,
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And you assume correctly. A major question is whether the initial boost is, on average, more helpful to the player than the AI or vice versa. Time will tell.
...It depends a lot on which nation you play, really, as I have taken great pains to diversify the site-advantages of the individual nations. Some nations have guaranteed great bonuses to a school of magic, others have access to automatic summoning-sites using mages, while others have nearly impregnable secondary fortresses during the early game or strategically located resources. Some have good starting leaders, some have not, &etc.
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which is fine, though a more 'handicaped' Version might appeal as well. OF course if you make the nations intentionally imbalanced you have the handicap built in, but only if you want to play specific nations. Not a problem, just an observation
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And a good one. However, as I intended this as a stock scenario that can be profitably played in SP as any nation, I do not intentionally handicap any nations. (Well, it could be played in MP as well, but the imbalances in initial sites might make it too uncomfortable in the "players whining about unfair advantage" Category)
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Originally posted by Gandalf Parker
Is this a MOD or a MAP?
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MAP - no rules are changed.
It is a scenario based on the Orania map with all the information contained in the map file and no new graphics.
[ February 27, 2004, 17:18: Message edited by: Peter Ebbesen ]
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