Re: Speeding up battles
Ug. this debate has turned into the old stale one as before.
SlyFrog, you may be tired that the excuse is that they programmers don't have the time to put forth to the effort of a major company who can do massive updates constantly, or even have the time to figure out how to get to the point where they can update and fix the replay speed.
But the price is the price, obviously if you paid for it you felt it was good enough. I would think that if you did you would feel that the product is good enough to deal with it's 'flaws'.
It's not as if suddenly the entire 'we want battle replay speed' is going to disappear, I just think the developers are tired of hearing and having to defend it, saying the same thing they have said over and over concerning it.
They are obviously continuing to support the product and more than likely intend to well beyond what most 'professional companies' would. And without scheming to get more money out of you.
Battle replay speed adjustment doesn't have anything to do with how fast your computer goes, how fast you see the speed replays, your attention span, or anything of that nature. It has to do with if it can even be programmed within the resources amount of time.
If you can't handle or don't want to accept that the programming in question has limited resources. Then there is nothing anyone can do to convince you otherwise.
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