
March 7th, 2004, 12:19 AM
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Join Date: Oct 2002
Location: Colorado
Posts: 21
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Re: Speeding up battles
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I wouldn't like to have hundreds of pages of text to wade through just to analyze one battle.
Two commanders fighting for five turns would probably make at least one page of text (if
presented in a readable way). Imagine a big and important battle with hundreds of units, mages and in-battle summoned creatures. Finding and analyzing the role of a specific unit in the battle would be a 'härke' of epical proportions.
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well I'd love it.
besides, once I had the text output I'd write some little 'combat analyzer' utility to help sort it all 
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