Re: heroic heroes
Sounds good for a mod, which I would play with sometimes.
I do like the existing system, though. Some of the heroes are very good already (some of the Mictlani ones, for example). One of the things I like about Dominions is that characters are at appropriate power levels (compared to HOMM or other D&D-based RPG's where any hero is a super-hero able to bounce swords with his experience points, etc). Another thing I like is that even regular commanders or even inappropriate character types can become heroes through game events (like my cursed indie priest who won the deathmatch and became a supercombattant) - if the heroes generated by luck were much better, this would reduce the hero potential of everyone else by comparison. I like that some characters become heroic but only rarely through the HoF, experience, empowerment, magic items, etc. I also like that there is imbalance between the nations in parallel areas, heroes being one of them. Personally, I really like my Ulm heroes, partly because of the healing ability.
I'd still have fun trying a superhero mod.
It'd be nice if we could mod in new heroes rather than replacing the old ones, and if the themes could have different heroes.
PvK
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