Re: Use for R\'lyeh void summons ?
Given that Starspwn have only a 5% chance of feebelmindedness, it's not a bad deal. Once their summoning skill increases, they really start pulling in the good spawns.
What's more likely and dangerous than the feeblemindedness is the outright attacks on your summoner. What you can do is assign the immobile summons to act as bodyguards for the summoner. If the summoner gets attacked, the "Guard Commander" units defend. I also like to slap a anti-magic amulet on my summoner, because the biggest threat is from Mind Burn attacks. My Starspawn beat a Vastness once in one-on-one combat.
[ March 03, 2004, 17:39: Message edited by: Master Shake ]
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