
March 5th, 2004, 04:43 AM
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Second Lieutenant
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Join Date: Nov 2003
Location: Amerigo Vespucci's Land
Posts: 548
Thanks: 1
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Re: Some questions on demo walkthrough
Quote:
Originally posted by LintMan:
Hello, I'm currently playing the demo walkthrough game, about 30 turns or so in. (Ie: I'm past the walkthrough part).
...My pretender is water-8/earth-4, so I'd think that should a fairly reasonable thing, but I don't see many spells that will help. Is Nifelheim (is that the giants race's name?) a bad one to play for any underwater capability, or do I have the wrong set of magic skills?
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Just to clarify - if you're playing the walkthrough game that you downloaded, you should be playing Jotunheim default theme, not the Niefelheim theme. So you will not have access to Niefel Jarls.
Your pretender has water 8, so he should be able to bring water magic skill * 2 size points of troops with him underwater. Since giants are size 4 that limits him to 4 giants. Your troops will also perform poorly underwater.
The best way to take underwater provinces is to find land provinces that let you recruit amphibious units like Ichtyids. Then take those units and capture a single sea province. You can then start recruiting Tritons or whatever is in that sea province, and go from there.
As far as commanders not showing up, are they simply so far towards the back that you can't see them? Zoom the map out with the arrow keys when you're in the battle.
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