
March 6th, 2004, 06:49 PM
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Second Lieutenant
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Join Date: Nov 2003
Location: houston TX
Posts: 493
Thanks: 32
Thanked 1 Time in 1 Post
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Re: buggy blade wind?
Quote:
Originally posted by Kristoffer O:
The Blade Wind has not been changed. Every shot lowers presicion with one or something like that (always has). This means that the Last 50th blade will deviate a lot if the target is at some distance.
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I'm curious about the deviation formula.
I think it is generally agreed that combat accuracy is lower than intuitively optimal.
I know many players who concentrate exclusively on Precision 100 spells, because the current ballistic algorithm makes it nearly impossible to hit anything at long range.
Can you please describe the deviance formula in more detail?
Am I correct in assuming that deviation is heavily weighted to be *away* from the optimal target point rather than symmetrically randomized?
If so, the way to "fix" the maddening inaccuracy with combat spells (hits everywhere, except the target...) may be to have not only a trajectory spread, but allowing the deviance to potentially self correct.
That may help solve the current "never hit anything, basically ever" vs. "really ridiculously tight grouping with precision buffs, which are therefore extremely rare" dichotomy.
What do you folks think?
Rabe the Tactically Divergent
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