Re: buggy blade wind?
I think I've mentioned the following idea before and it was well-received. I tend to think the scatter should be greatly reduced, but then the chance to avoid getting hurt when it lands in the right place should probably be increased to compensate somewhat and not make ranged attacks too sure of success. The result would be:
1) It would look a lot less silly.
2) Friendly fire would be less common.*
3) If tweaked properly, even inaccurate ranged attacks would have a fair chance of having an effect, especially against dense Groups.
4) If tweaked properly, even accurate spells, and fire into a dense group, wouldn't have too certain a chance of hitting someone without a shield.
(* Friendly fire would still be bad, though - again, my only real complaint with the game is units killing their friends by firing at targets near their friends.)
PvK
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