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Old March 7th, 2004, 08:37 PM
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Wauthan Wauthan is offline
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Default Re: Surrender, Routing, and Pacificm

Ah well I was sort of thinking along the lines of the fantasy setting Version of "good".

It's all too true that the definition of good guys all to often is the same as "what the victorious named themselves". But Dominions 2 does of course not take place in a historical setting. The gods are literally walking the earth and raw magic seeps into the mortal world in the shape of oddly coloured gemstones.

Doing anything in the name of god gets a whole lot more problematic when the diety is around to tell you what he thinks about your interpretation of its words. And just think about the presence of angels, devils, the spirits of the dead and the whole cadre of mythical creatures. Doing "good deeds" might simply mean "do what angels do". If no angels are around you can always pop down to the local necromancer. Ask your favorite ancestor about the afterlife and what you should do to get into the less miserable parts of it.

So while your argument is completely valid Karacan it sort of gets stretched a lot in the imaginary setting of Dominions 2. What I'm after is simply a system that rewards me for using a very different style of strategy than usual. It simply makes for a different story than the "I killed everyone and now I am allpowerful". If you happened to play the game "Black & White" you know what I mean. It sort of a wish to be able to be the hero of the story rather than the most successful shade of grey.
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