Yeah, I know we're arguing about a game - which always gets problematic when someone starts throwing around arguments based on real history.
Yes, I played Black & White, and I always managed to be sort of white-ish... until I got fed up and started hurling fireballs towards enemy villages
However, I like consistency and realism in the system presented. Dominions plays in a world where wanna-be gods walk the earth and lead armies to conquer the unbelievers... however, most of the armies consist of human(oid) beings, and when I think of humans, I have this certain (dark, cynic) image in mind, especially when it comes to Holy War.
Anyway, I probably just argue for the sake of argument (it's fun, isn't it

), for generally, I am very much in favour for being able to do things differently. On the other hand, I think that Dom supplies already enough of those methods. Want a peaceful solution? Preach the heretics out of existence. Indoctrinate enemy provinces. Master Enslave the opposing army (okay, I admit I never managed to pull that off).
Do you really think that adding another level of management (those PoWs) adds to the game, feeling-wise and mechanic-wise? I argued about the feeling of the game for now, I think, I am sure someone else can do so for the mechanics and balance.
