Found the problem, it came from your #clear command ... You put it *after* the #name, so it get erased ! In the original Mod a God there's no #clear command, but it's better to put one in order to get rid of all original attributes.
Put the #clear before the #name, this way it works :
#selectmonster 120
#clear
#name "Modded God"
#spr1 "./modagod/wraith.tga"
#clearmagic
(edit) Grrrrr, Wauthan made it a minute before me !
[ March 07, 2004, 15:24: Message edited by: PDF ]