Re: Knights of Light - Version 1.1
Got a quick look at the mod yesterday (about 10 quick turns...).
Looks great and feels good.
The sacred masters are a powerful unit... I don't think that they're unbalanced ... but I'll have to test that further.
This is a great mod, and I hope that a few of those who don't know about the comic give it a shot.
btw: additional changes include the renaming of the stronger units to "Veteran ..."
__________________
One rescue a day... that's my motto. - Deathstalker II
|