
March 9th, 2004, 10:51 PM
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General
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Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
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Re: Blood-1 in Vanheim
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Originally posted by Saber Cherry:
a. Increase the research level and slave cost of greater blood summons (AD / ID), and increase cost of the higher-level blood summons.
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Have you checked out the stats on the heliophagi and demon lords? They are certainly not worth the extra research and slave costs over ice devils as it currently stands.
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Soul Contract... 40 slaves and 1 devil/season rather than 1/month, or 160 for its current effectiveness... or even 80 slaves + 10 fire gems would be better.
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I really don't think that blood magic needs to be made any weaker than it already is, since your income is already extremely vulnerable to raiding parties.
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e. Probably weaken IDs... slightly lower MR, HP, and DEF. I don't think they should be so much stronger than ADs.
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I would think the better solution would be to make all the higher level blood summons tougher, rather than weaken the lower level ones.
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