Re: OT: Will anyone ever create a game...
Many (but not most) games can be "won" through non-combat means, even multi-player ones. I once won a Civ3 game without ever actually engaging in combat.
Star Wars Galaxies, poor as it is, allows you to play a character with practically nill combat skills. In fact, it encourages it. When I was beta-testing the game I played an artisan character to very high levels who never once fired a gun in anger or otherwise.
In fact, I'd wager that almost every "new genration" MMORPG offers a greater or lesser facility for non-combat progression... even if the stuff you create is generally used in combat by other people.
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