Re: Unit modding help
If you could post a sample of the commands that you're using maybe we could find the problem. There are a ton of things a person can mod that cause the game crash, so it's hard to diagnose without more information.
edit- here's a sample of what the commands to add a new monster should look like:
#newmonster 2499
#name "Acolyte of Leng"
#spr1 "./leng/lengacoa.tga"
#spr2 "./leng/lengacob.tga"
#descr "The Acolytes of Leng preform the unspeakable rites of their order and spread the corruption of Leng to all growing things. They have only minor priestly authority but are protected by the tainted earth they have reawakened."
#hp 9
#prot 0
#mapmove 2
#str 9
#att 9
#def 10
#prec 10
#mr 13
#mor 13
#gcost 130
#rcost 15
#entangle
#magicskill 8 2
#weapon "Stick"
#armor "Furs"
#holy
#poorundeadleader
#poormagicleader
#end
Something else you could do is download a mod and take it apart to see how it works.
[ March 10, 2004, 07:05: Message edited by: Potatoman ]
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