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Old March 10th, 2004, 09:36 PM
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Default Re: Units seldom used.

Quote:
Originally posted by Wauthan:
Abyssia - Humanbreds and Salamanders. The former is simply a lite Version of the basic troops and the latter is way expensive for it's punch.
Humanbreds still have a good use: fire-resistant strat move 2 bodyguards for your mages.

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Caelum Return of the Raptors - Raptor and Ravenguard have so far failed to prove why I should ever buy these units instead of the basic troops.
The Raven Guards are expensive but have more punch than any other Caelum flier and aren't cold dependant. I find them useful.

Quote:
C'Tis - Militia, Falchioneers, Slave and Elite Warriors.
Berserked falchioneers are rather good and deal serious damage. Elite Warriors are excellent with Mass Protection. Both have dual attacks and are the C'tissian regular troops I use the most.

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Jotunheim - Jotun Huskarls and Hurlers.
I find Hurlers very adequate to crush knights with their boulders. You just have to very careful when deploying them.

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Marignon - You get three units with increasingly longer weapons. I can see the use of only one of them. What am I missing here?
Flexibility and countermeasures. Greatswords vs heavily protected swordsmen (best of the 3 to deal with Einheres). Pikes vs low-prot spearmen (eg, Reef Warriors). Halberds if you need punch vs tough enemy with range 3-4 weapons (eg, Ulm's battleaxe infantry). And halberdiers are good at defending castles.

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Summons - Soulless, when you can get longdeads that actually hit something?
More often than not you aren't given the choice. Eg, reanimation after battles or popkilling events raise Soulless only. And Soulless have 15+ hitpoints and Last longer than basic longdeads in a meatshield role. So if your ability to deal damage comes from another source than your lowly undead troops, Soulless may be better.
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