
March 10th, 2004, 11:16 PM
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Sergeant
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Join Date: Jan 2004
Location: Oregon, USA
Posts: 332
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Re: Units seldom used.
Quote:
Originally posted by Wauthan:
I agree about the minotaurs Fahdiz. I can't understand why they got the same scores as militia. Removing their trampling ability and raising their attack and defence was the first mod I did in this game. Gave them gore as well to reflect all those evenings in D&D when my characters found himself dangling from a minotaur horn. I like them a lot better this way but then again I know others are big fans of trampling units.
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I like the trample (and I REALLY like your Gore idea), although I don't necessarily feel like standard Minos need more defense (that's what War Minos are for, after all )...I just think they should cost more gold and be able to actually hit the broad side of a barn.
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