Re: Units seldom used.
Great thread. Sorry I didnt get in on it sooner since one of my favorite things to do is to explore "useless" elements of the game. There are 2 areas which continually please me about this game.
One is the fact that any "this is a game-killer tactic" gets explored (usually by the formula and testing-types). It usually gets downgraded to "useful in certain situations or playing styles" or in some rare cases gets nerfed by the Dev team.
The other is that any "why would anyone use this" gets explored (usually the crazy short-attention-span hacker types). It usually gets upgraded to "useful in certain situations or playing styles" or in some rare cases gets boosted by the Dev team.
[ March 10, 2004, 21:18: Message edited by: Gandalf Parker ]
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