
March 10th, 2004, 11:58 PM
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Corporal
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Join Date: Feb 2004
Location: New Mexico
Posts: 149
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Re: Units seldom used.
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Originally posted by Wauthan:
I gave them -1 att/def/mrl and gave them prec 12 and composite bows myself. I don't remember the exact description I wrote for them but in essence these guys are the kind of cowards that would never stand up to another man in a straight fight, but gladly shoot him in the heart thirty paces away. Especially if they could shot him in the back first. They became the most easily routed sharpshooters in the game this way. Great if well protected but if they actually get hurt they'll run for cover.
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I see your reasoning, but I don't think that a villain (or bandit) has (on average) a better precision than a trained archer. Somebody that determined to learn a skill like archery (and we're no talking about our modern wuss compound bows )has other options in life. Your theme works in AD&D, but not in a "military" game.
But then again, that's the good thing about easy modding, I guess, to be able to change what one does not agree with.
Anyway, very useful and entertaining thread.
[ March 10, 2004, 22:00: Message edited by: Tricon ]
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