
March 11th, 2004, 01:01 PM
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Major
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Join Date: Sep 2003
Posts: 1,177
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Re: Units seldom used.
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Originally posted by tinkthank:
- People have already pointed out that Humanbreds make ok bodyguards; I'd just like to say "yes", and name the reason: they dont radiate heat, which will otherwise kill your Druids and other recruited commanders, as well as your non-fire-proof pretender, should you have one.
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Good point, but that's not the most important reason, as you could use cheaper independant infantry for these mages, or give them Rings of Fire. OTOH Humanbreds are the cheapest fire-resistant (since most of your mages will radiate heat) troops that won't hamper your Warlocks, Anathemants, etc. movement on the map.
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- Salamanders [...] If they were sacred, say, for +X (15?) gold, would that be a cool mod?
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I don't think that making them sacred for their current price would be unbalanced.
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- villians: if anyone made a mod which made villians interesting, I would be grateful.
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What's your problem with them? They look OK to me. Same stats and abilities as Woodmen archers IIRC (although I didn't check that in a while).
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I also havent figured out how to use Einheres and Skinshifters well, but that's just me.
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Einheres are just great. Just look at their stats when their berserk (+5) rages kicks in. One of the best ways I've found so far to punish an enemy who relies on bows and/or spears too much. I'm not as fond of Skinshifters, but they can be raised in droves because of their low resource cost. I think the Skinshifters of Midgard are a bit cheaper.
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