quote:
Originally posted by Marty Ward:
Assigning movement to hull type will not present any problems to the AI and is a good way of keeping the small hulls useful. I have done this before.
Ok. Thanks for the info.
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You could even try adding negative movment to larger hulls if you want to adjust them but I don't know if this works.
I had thought about that, as well. I haven't really worked out exactly the bonuses I'm going to give yet, I was wanting to make sure it wouldn't cause problems.
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Consider adding both regular and combat movement to the hulls for variety.
Ok. now you lost me. I didn't know there was two types of movement. What is the difference between them?
Anyway, thanx for helping me out.
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