
March 16th, 2004, 05:42 PM
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Join Date: Feb 2004
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Re: Need ideas for new pretenders.
Quote:
Originally posted by Wauthan:
*snip*
1. A rather large dwarf complete with full beard, axe, shield and winged helmet.
2. Classic Robin Hood style archer with what looks suspiciously like pointed ears.
3. Burly fighter with horned helmet, shield and what looks a lot more like an oversized dagger then a sword.
4. A large flaming black gargoyle.
5. A very large "goatman" wielding a nasty looking scythe.
6. A brownskinned spiky angry looking humanoid. Actually the Imp from the old classic Doom.
7. A figure in blue robes with a purple hood, brandishing a gnarled stick.
8. A huge minotaur wielding a large onehanded hammer.
9. A dinosaur. The raptor kind of Jurassic Park fame.
10. A fourarmed woman with a mohawk. Think she's from the game Mortal Kombat. Perhaps she's Goros sister?
11. Big golden threeheaded draconian.
Any suggestions are welcome.
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I thought I'd take this as a sort of term test... All 'answers' are not designed to be SC-style, but more to provide playable but entertaining options. Only a few details are provided, and I'm sure the missing bits are easily filled in...
Answers:
1. Ulm: Friedrich the overweight dwarven smith has found sanctuary with the knights of Ulm, who actually take his 'flying helm' seriously. Air1 Earth1 + forge bonus, consumes enough for 5 normal men.
2. Pangaea: The Archer in Green is an archetypal force. Although easily slain, he is immortal, returning to infest his beloved forests anew - and always with a new bunch of rogues. Nature1 + immortal + summon villains.
3. Man: Spike is that rarity, a troll much-beloved by the otherwise starchy establishment of Man. Huge in size but a pussy-cat in a fight, you take him on at your peril. Earth1 + 150hp + cursed dagger.
4. Caelum: It is said that you become what you hate most. Nietzsche, winged hero of Caelum, has fought the Abysian warlords once too often - as his charred and deformed wings testify. Air1 Fire1 +30hp (a bit like a cold/fire resistant harbinger type?)
5. R'lyeh: The Black Goat brings absolute terror wherever it goes, whether in the depths of the sea or the heights of the hills. Death1 Astral1 + 80hp + fear +nonleader
6. Abysia: The Imperator of Abysia rose to pre-eminence on the backs of a million tiny warriors. Through blood and fire, he will claim the world. Fire1 Blood1 + summon imps (make him a w-imp?)
7. Ermor: Old Father Time has returned with only one thought on his mind - to lay down his burden and bury the world in final slumber. Death1 + immortal +skull staff
8. Pythium: Sledge was a domesticated monster, one of many bred for the Arena. But when the Dictum of Destiny fell upon him, he strode forth with his Midget Masher, vowing to make the World safe for Big People again... 120hp + midget masher + aegis + trample
9. C'tis: The Tachodont came to rule his swampy dominion by sheer speed and savagery, coupled with the glimmerings of a nasty intellect. Nature1 + 3/30 move + high attack/low defense.
10. Arcoscephale: And it came to pass, as the astrologers said, that the Conqueror died at the feet of the Death Goddess, and she said, "This is a Game worth playing..." Death1 Blood1 + stealth + assassinate
11. Marignon: They woke him as they dug the foundations for yet another fortress. They broke the seals which bound the Ancient Dragon, and the storm of flame and iron came to life. Fire1 Earth1 + 3 heads (i.e. 3 helms!) immortal SC. High cost - and he eats virgins.
That's it for now. This is what four espressos will do to you at night...
__________________
as kingfishers catch fire
so dragonflies draw flame - GMH
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