Re: standard ulm in multiplayer....
just to elaborate (most has been said by ywl, already):
- get a lot of priests(obvoiously... 10 priests banishing is a force to be reckoned with as undead... however unfortunately there are some ghastly protection spells out there for undead... )
- build constructs (all kinds or preffered) for their morale and soaking abilities
- trample helps (make the boots, as ywl suggests), don't hesitate to fight(not necessarily attack) with leaders. They're units, too (albeit expensive iones).
- research the two(maybe three) magic paths that work with your general strategy, don't try to research everything. Research is often just a race to reach your essential spells first. Once your research is up it's fairly easy to "catch up"
- Ermors PD is pityful. If you have fliers(somehow) or distant province summoning spell, go and harass his hinterlands.
- Think about some cold prtection for key leaders (definately for those that will see close combat).
The problem really is putting myself in your shoes. This game is so different, depending on the strategies an enemy uses... Ermor alone has a lot of different strategies at their disposal. And norfleet seems to know what he's doing with'em.
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One rescue a day... that's my motto. - Deathstalker II
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