
March 15th, 2004, 10:28 AM
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Major General
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Join Date: Jan 2004
Location: twilight zone
Posts: 2,247
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Re: Can one remove certain spells from the game via a mod?
Quote:
Originally posted by Norfleet:
That'll make the spell require a unit that is simultaneously a level 9 holy and unholy priest. That ain't gonna happen...ever! As a result, this spell is uncastable.
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It's a truly inspired idea, in theory. I suggest that it be checked out in an actual test game to be sure the folks at IW didn't include impossible-conditions checking in their code (something which all good programmers should allow for to make their apps bullet/idiot proof), which might cause the game to do something unfortunate like ignoring your directives.
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