
March 17th, 2004, 04:32 PM
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Sergeant
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Join Date: Sep 2003
Location: Norway
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Re: Got home, got manual, got disappointed!
Quote:
Originally posted by Kelan:
Oh, and weren't the old Ultima games great, Leif? I remember saving months worth of money as a young teenager so that I could get Ultima III and then IV. Those were great adventures.
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Actually, I only ever played V - which I thought was quite good, but not a particularly great game. The way it had you roll up your avatar, though, was interesting, and I wish that other games would have done a similar mechanism (and done it at least as well as Ultima V.) Other than that, what I most remember from Ultima V was idling on bridges to trigger an attack by trolls - that was the quickest way of gaining experience for much of the game. There was also a horrible design-decision in the plot - where you needed to pick a widget at some point in the game, and if you didn't, you basically ended up SOL at a later point.
Still, I really prefer the old "turn-based, tactical control of your party" in games such as Ultima or SSI's various AD&D games, to the hectic "slash and spell" of modern RPGs.
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"Freefall, my old nemesis! All I have to do is activate my compressed gas rocket boots and I will cheat you once again! Belt control ON!…On?" [i]Othar Trygvasson[i]
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