Re: Castles and Citadels and stuff
This idea seems to make anything OTHER than the Fortified City as your starting citadel VERY unattractive, as Zen pointed out. Clearly, the costs of all these forts would have to be rebalanced in general to avoid this. Your choice of fort suddenly becomes a lot less important when the distinction between the different forts of that point class are eliminated and reduced to a choice of "pick the best and most expensive thing to start with".
I'm inclined to say that this is looking like a "leave it alone, it ain't broken, don't fix it, and I seriously doubt the developers are going to touch it in a patch or make it a moddable item".
[ March 16, 2004, 07:27: Message edited by: Norfleet ]
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