Re: computer difficulty and bonus
From the Malfador website Q&A:
AI Difficulty settings:
Low - The AI is quite dumb and will not use fleets. They should be pretty easy to engage and destroy. There is more of a chance for peaceful AI races in the galaxy.
Medium - The AI is of moderate intelligence. They will use fleets and all of the ministers in the game.
High - The AI uses all of its capabilities to destroy you. They also receive some bonuses in resources to help them along. There is a higher chance for aggressive AIs when starting a new game.
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And Nitram is right; the "bonuses" translate into multipliers. A couple other regulars here have calculated that low, medium and hign bonuses are 2x, 3x and 5x (respectively). These multipliers affect resource, research and intel production.
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