View Single Post
  #19  
Old March 17th, 2004, 11:56 PM

AhhhFresh AhhhFresh is offline
Corporal
 
Join Date: Mar 2004
Posts: 123
Thanks: 0
Thanked 0 Times in 0 Posts
AhhhFresh is on a distinguished road
Default Re: Uses of Indie Soldiers?

Quote:
Originally posted by Psitticine:
Knights might be a rather useful addition to Rl'yeh, actually. The Illithids tend to have the most problem from enemy missile Users, I find, since enemy infantry tends to get mind-bLasted trying to cross the battlefield and enemy cavalry are easily stopped by a wall o' lobos. Knights can flank the enemy when coming from the side with Attack Rear orders and strike against the enemy spellcasters and archers, thus helping to deal with that potential menace.
That was my thought... the main problem I've found with it (so far) is that I generally play R'yleh with Sloth 3... and I've only found Knights on farmland provinces (ie low resources)... even with a 40 admin castle, whether you can get enough Knights together to do much (at 48? rescources a pop) is questionable.

Arryn was right to point to the Indie Shamblers... since they seem like a decent way to go for the non-magic unit replacement for the virtually worthless slaves... high gold low resource... perfect for R'yleh.

And they actually move slightly faster than Thralls do (11 vs. 10), so they could be mixed together to deal with that measley 11 morale they get... and act sorta-kinda like a flanking unit.

Vine Ogres, I'm not sure about... they can't be summoned underwater, and can only be summoned one at a time... and nature magic isn't exactly R'yleh strong suit.
Reply With Quote