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Old March 20th, 2004, 06:12 AM

Darryl Darryl is offline
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Default Re: Unknown magic sites in starting provinces?

Well my NCAA bracket is slowly falling apart, so I might as well answer here....

Quote:
Originally posted by NTJedi:
Darryl...
Game information such as an event which creates a mine can easily be proven when playing the game. The question you are asking is far different then what can be proven when playing a game. For example what happens if someones real mother is to die... now you've introduced another topic about spirtuality/religion as some would see the real mother as nonexistent and others would disagree. The statements I made are directed at the game... you are introducing so so many outside variables leaving the answers for your questions as subjective from person to person.
Lets stick with either a game example or your 3rd arm example which does not have so many extra variables.
Ok, fair enough. In the game the term "unknown" as I understand it seems to refer to something which is possible to be found through some conscious action by the player. The obvious example being searching for magic sites. "Unknown" sites refer to sites which are coded into the specific game being played, but are not visible to the player. Aschaic Record is a spell which changes the status of all "Unknown" sites to "known". Copper mine events (and other events) create out of thin air mines which can give the player additional benefits. In game terms, they are not "unknown" as Aschaic Record would have found them if they were. This is my understanding of game mechanics.

If this game were "The Sims" or something where magic does not reign supreme, I'd probably understand your argument better, as copper mines do not appear out of thin air in some games. In this game, many things appear out of thin air ("and suddenly a {blank} appeared in the lab") and as there is a spell which is defined as "finds ALL sites in a given province" the only conclusion is that sites given by special events weren't there if they couldn't be found by that spell.

Now NTJedi, what is it about that which isn't consistent with the game?

Darryl

Edit: changed less than and greater than symbols to brackets

[ March 20, 2004, 04:21: Message edited by: Darryl ]
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