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Old March 18th, 2004, 05:52 PM
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Default Re: Yet More Newbie Questions

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Originally posted by magnate:
1. My prophet is dying from a battle affliction (-1hp per turn). I've got a level 5 nature mage and researched Gift of Healing, but don't have enough nature gems to cast it yet. He was at 1hp so I hit Host and waited for him to die, but next turn he was at 19hp (though he still has all the battle afflictions, including -1hp per turn). What happened? If he was healed in battle, then I can keep him alive indefinitely by ordering someone to cast Healing on him every battle, yes?
Actually, his HP probably went up because your dominion in that province went up. That will buy you some extra time.

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(1b. Are there any ways to acquire gems other than random events and magic sites?)
Some summons and a couple of pretenders generate gems each turn as a special ability. Also, certain forged items (Clam of Pearls, etc.) will generate gems.

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2. I conquered an enemy fortress, and the province contains a magic site which says "can recruit Lord Guardian here". I control the fortress and province, and unrest is less than 100, yet the Lord Guardian does not show up on the recruitment screen. Why not?
You cannot recruit the national units of another nation, despite what the magic site there says. The only one I'm aware of which you can recruit is the Hydra Hatchling from Pythium's starting site.

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3a. Are there holy magic sites? I guess so, from the fact that priests can search, but I've never seen any mentioned, nor found one. Do searching priests have some other effect?
There are holy (and unholy) sites, but they're pretty rare.

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4. Suddenly a new hero with 1000xp showed up in the Hall of Fame (all the others have 40-90xp). What's this?
Whose hero is it? Is it perhaps the pretender of another nation?

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5. I can't increase provincial defence in sea provinces. Is this permanent or is there some condition I can meet in order to do it?
If you're a land nation, this is permanent (AFAIK). Why? Because your national PD is land-based, and thus would drown underwater.

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6. Is there any way to issue standing orders, such as "recruit the maximum number of heavy cavalry in this province every turn"?
Nope.

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8. Often I get Messages telling me that patrolling forces have killed XX brigands and the province is now safe, yet unrest still shows up as >0. Apart from the possibilities that tax is too high or I have an undiscovered unrest-generator in the province, what else could be going on?
"Safe" is a relative term. I think anything under 5 unrest counts as "safe" as far as that text message is concerned.

[ March 18, 2004, 15:53: Message edited by: fahdiz ]
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