quote:
Originally posted by LCC:
As a baseline for my strategy I post the score/ resources/ research/ intelligence at five turn intervals for the past two games in 255 system quadrants.
...
147 Last three surrender - combination of old blockades and jump in score.
This game went a little quicker than usual because I was able to get dreadnoughts to the two biggest quickly to blockade their mineral worlds.
I believe SunDevil's AI mod corrects this rather significant problem with the AI. This strategy makes use of what is called Domino Surrender. For more information, do a search on 'Domino' or take a look at this sample topic:
http://www.shrapnelgames.com/ubb/For...ML/001473.html