Re: Making the Armageddon God
I played a number of test games using this strategy. It actually can be quite useable. If you take very low dominion then you can arrange to always be expanding OUTSIDE your dominion. If you choose a race with good sacred units then you can really pile on the bless-bonuses. You might get 9/9/9 but I usually went with 4's across the board and then as many 9's as I could (I was able to get all 4's and 2 9's)
You have to be a power expander since your home territorys are going to fall to ruin behind you. And not all the minuses are all that bad either. You will be taking a cheap castle so -3 on productivity isnt a major killer as long as you build new (cheap) castles outside of your dominion. Same with labs and researching. Having -3 magical isnt totally bad since it can help protect your home area against attacks. With so many magical areas your god is a maximum site-searcher anytime you have to stop for a minute and with enough gems you can make lots of equip which can offset the lack of major research. Max heat/cold also can be defensive if you make proper use of it. You plan on doing all your battles ahead of your dominion anyway.
[ March 21, 2004, 14:14: Message edited by: Gandalf Parker ]
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