
March 21st, 2004, 08:22 PM
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General
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Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
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Re: Making the Armageddon God
Quote:
Originally posted by Tuna-Fish:
DLC hit the spot. I think mictlan could really profit from this one...
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I wouldn't think that they would benefit that much. Their sacred troops, while numerous, are not particularly durable, so you must be able to replace them. You also need a large number of non-sacred troops to make up the rest of your army, since you will suffer losses as Mictlan. A turmoil scale really hurts you, since you need to buy large numbers of troops, and because your mages are extremely expensive. Sloth is playable, but essentially restricts you to armies of eagle warriors and jaguar warriors. A death scale of more than 1 is not a good idea for a nation that relies on large amounts of troops and blood magic. You could go to heat 2 I suppose, but you are already strapped for cash at order 3 and heat 1. A magic drain scale could work, if you can keep your dominion out of a research province, but that will put you seriously behind the research curve when compared to what magic 2 mictlan priests can accomplish.
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