Re: SEIV and winME
It runs alright on WinMe, except for when you use tach combat and then decide to resolve the conflict when there are a lot of ships/fighters involved(you get a range check error) You have to finish the battle one turn at a time.
This is verision 1.35
It use to error around 300 turns also. I have about 30 more turns to go to see if 1.35 has addressed this issue.
1.02 has other problems on winme which dis-appeared in 1.35
What kind of Proccessor do you have?
[This message has been edited by Dracus (edited 18 May 2001).]
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