Re: Stealth increasing with experience
I like this suggestion. The farther away on the map that you are able to get your scout, the harder he becomes to replace. It would be nice if all that sneaky-traveling which shows up as experience could also increase his stealth rating.
Of course then you have the possible off-balancing that the same would apply to all stealths? Spys, Assassins, Harvester of Sorrow?
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