Re: Optimizing turn resolution speed
It may sound silly, but the single best thing you can do is probably to slot in an extra block of 256MB ram. Just running XP eats a huge chunk of the 256MB you have already got and leaves a minimal amount to the application, which often leads to excessive page-swapping.
That said, later turns on the world map do take a long time even on my 2.4GHZ desktop, but 2-3 minutes by turn 20.. That's really bad.
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When I said Death before Dishonour, I meant alphabetically.
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