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Old March 29th, 2004, 07:52 PM
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Cainehill Cainehill is offline
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Default Re: Commanders with duplicate names?

Quote:
Originally posted by z0dd:
Has anyone else had commanders change their name to another commander of the same type? This has happened to me in at least 3 games, 2 SP and my current MP "PBEM" (mseh) game.
Not sure. I have been irritated to find multiple commanders with identical names, but thought the program had simply pulled a duplicate out of the pool of available names for that nation / unit type. Seems like it's bound to happen, if you get enough commanders.

Might be that a commander changed names though - I wasn't paying that close attention.

However - this seems like a reason why the option to rename commanders should always be on by default.

At least - the player should be able to set the commander's name on the turn it was generated. This would allow customization of the names, without allowing the kind of gaming that people might do, with renaming commanders throughout the course of the game to throw off the information gained through spies and the like.

(Since right now, you might have two commanders of the same type; neither are in the Hall of Fame, so they can be renamed. After a battle with a human player, you rename the commanders, so that in the future, the opponent thinks that "Captain Q" has 7 awesome magic items, and "Captain Kangaroo" is a pushover. Therefore, the opponent avoids attacking a province where "Captain Q" is reported, even though it's actually Captain Kangaroo, still without impressive gear. I suspect this is the kind of cheap shot that Illwinter strives to minimize by making the default be that commanders can't be renamed. However - Renaming on commander creation only wouldn't be subject to the same cheesy exploit.)

Alternately - allowing the player to generate a straight ASCII text file for each nation containing the names _they_ want used for their commanders would be an option, as putting 200 names in would minimize the chances of name collisions, and also allow those players who want to add some personal 'flavor' to their nations to do so.

On the other paw - it'd let juvenile delinquents (and middle aged delinquents) to generate vile, disgusting names. There may also be a negative aspect.
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