
April 11th, 2004, 10:16 PM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
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Re: Big Game - Mosehansen:2311
Quote:
Originally posted by Miguel Duran:
*sigh* This is the Last time I play on a qh game that's less than 24 hours. I've had two stale turns happen as a result of sending in my turn too early, going out and having a good night, sleeping and then waking up to find that I've missed my turn by an hour. Both in this game. And this time I'm under siege. Bleah.
However, that ends my griping on this topic. Is there a reason that we're doing a 14 hour quickhost as opposed to 24?
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Commiserations - I hope you had no more of a hangover than I did Last night. Know your feeling about the stale/lost turns though - had something like that happen in an Online quickhosted game, when the first key hit in my turn was 'e' - ending my turn and because everyone else had done their turns, going right onto the next. Effectively a loss of turn.
Stale turns are actually worse though I think? Seems like events don't happen, research doesn't progress, etc?
Again - commisserations. Oh, and Happy Easter. 
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Wormwood and wine, and the bitter taste of ashes.
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