View Single Post
  #35  
Old May 27th, 2001, 12:06 AM

Guest
 
Posts: n/a
Default Re: really big games

quote:
Originally posted by LCC:


Besides, the time needed to generate a map is less than a third of the time I estimate will be needed to PLAN the exploitation, which is also less than a third of the time needed to do the FIRST wave of expansion to 390 worlds. And THAT is about a third of what I estimate will be needed to get all the races to surrender. So about four percent of your time in a huge map game will be spent actually generating the map. As I said, my first hack took me twice as long as it should have.
.



From the 16th. Make that a factor of four on all stages and seven hours is about right - I was too optimistic.

Also the unmodified AI politics will NOT tolerate 390 worlds. I plan a cautious colonization of about 50 worlds (35 sphereworlds) with the remainder one at a time. I will retreat the colony fleets if all the AI get mad because I REALLY need the trade. See TDM-Modpack politics in really big game thread.

[This message has been edited by LCC (edited 26 May 2001).]
Reply With Quote