Re: Your Favorite Paths and Races
Interesting poll. Have you noticed that the least liked race and magic path go hand-in-hand? I wonder how the third underwater race will mess up things down there, but Atlantis and Water magic seem to be in trouble. Strange, as I view them as the best contenders in the Astral Clam -race there has been discussion around. Their only problem is getting to Constr-6 for those Water bracelets, and after that they can start the clamming.
They also have natural, although rare, access to Dwarven Hammer just as quickly as you can get the mage's (Deep one? the one with two linked randoms) randoms in earth.
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