
April 7th, 2004, 03:23 PM
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Major
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Join Date: Sep 2003
Posts: 1,177
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Re: Your Favorite Paths and Races
Quote:
Originally posted by Graeme Dice:
Death can be easily raised to level 4, astral cannot, since there is only one astral booster available to Atlantis.
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(1) If you want astral boosters 3 stral-proficient pretenders are available to Atlantis. And with the Sea Kings covering everything I think astral is an obvious candidate as an alternate magic path for the 2 liches as well. So getting Rings of _____ry shouldn't pose a problem. And of course the Seer pretender can easily pick a bit of earth for Astral Coins too. You just have to ask yourself "do I want easy access to astral boosters or not?" when designing your nation.
(2) With all that hype about clam hoarding, I expect a good part of the Atlantis players will default to an Astral 6+ pretender, and will generate a comfortable astral output when they reach Construction 6. Even without an astral pretender these clams will make it easy to empower a mage to astral-3 in time.
(3) I've not seem him in awhile but I think one of the Atlantian heroes comes with Astral 3.
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God does not play dice, He plays Dominions Albert von Ulm
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