quote:
Can you explain the deflector shield idea a bit more, maybe with a combat example? It's been so long since I've played MOO that I've forgotten. It sounds highly interesting though
I only managed to play a quarter of a game of MOO original, but from what I gathered, the deflector shield reduced damage to your ship by x points per hit.
The crystalline effect will keep your shields always at 10 points, so every hit gets reduced by 10 points of damage!
shields start at 10, you get hit for 30. shields block 10, you take 20. crystalline boosts shields to a max of 10. repeat ad nauseum, or until deflector shield gen is hit
in moo: laser hits for (random 1,2,3 damage) 3 damage. Shield subtracts 1, you take 2 damage. repeat
[This message has been edited by suicide_junkie (edited 17 May 2001).]