Thread: No god
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Old April 6th, 2004, 07:00 AM
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Nagot Gick Fel Nagot Gick Fel is offline
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Default Re: No god

Quote:
Originally posted by Darryl:
How about an option to start the game with no god?
That's doable thru scripting:

#specstart (nation) (startlocation)
#land (startlocation)

will erase all your starting units and leaders, including the pretender.

Quote:
So a Titan for example would take 125+ whatever his magic costs were to recall him. This could be on different settings also, 1/2 god points or 2x god points for example.
Ahem, so basically you pay twice for your god. Under these conditions I'd play a Manticore or an Oracle every day.

Quote:
I thought of this because thematically, there are so many stories/movies where the "disciples" are bent for much of the story on "resurrecting the great so and so". What do you guys think?
That's exactly what happens in most of the games I've joined. Before being resurrected the great so and so must have been alive, then dead. So basically your proposal is just to make the game start in turn #20+.

[ April 06, 2004, 06:02: Message edited by: Nagot Gick Fel ]
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