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Old April 6th, 2004, 09:21 PM

Anglachel Anglachel is offline
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Default Re: Spell and Action cue questions

Quote:
Originally posted by Graeme Dice:
quote:
Originally posted by Anglachel:
[qb]Yeah I know it would suck if someone did the scout thing to you while you were deep in enemy territory and don't have some gem supply line set up but it would seem realistic because of home territorial advantage and the need for supply lines to be kept up(i.e. gem ferrying).[?QB]
It's actually far worse when you think. Take, for example, the case where someone is sieging a fortress. You've broken down the walls, and are planning to storm it this turn. You've scripted your mages to cast thunder ward so that the enemies air mages won't be able to decimate your troops with a wrathful skies. However
the defender happened to have a single scout break the siege. That scout causes your mages to use up all their gems on him, then when they storm the castle you have no gems left. I'd much rather have intelligent mages than ones that stupidly waste resources.

Ah, knew there was probably some kind of work around. Thanks for pointing that out. Very useful to know as it helps me understand how things are the way they are. ::tips hat::
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