Re: Modder brainstorming session
I was thinking of the different engine capabilities.
I think it would be interesting to have 3 engines at each level that would have the restrictions on mixing types that the bonus moves now have. You would have one that would give the normal moves, one that would give more strategic but less combat moves and one that would give less strategic but more combat moves.
I've tried but I don't think it is possible to do this. Anyone have any ideas?
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