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Old April 10th, 2004, 11:08 AM

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Default Re: Scout Bloodhunting Nerf - New Numbers?

Quote:
Originally posted by Graeme Dice:
So, if we go by Saber Cherry's previous numbers, it now takes 8 scouts to be as effective as a single blood 1 mage with a SDR. Looks like that just about evens out the costs for most of the blood mages out there so that they are the most effective hunters.
Dont forget the unrest effect. 8 scouts should make about 25 unrest points in the province. 1 mage with a rod should make about probably less than 10 points. A big difference if you take the gold loss (and the patrolers' price) into acount.
And the upkeep cost of most blood mages is halved since they are sacred (Warlock Apprentice, Pandemoniacs and Hags are an exception).
Cheers
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